Paragon Demo: Grux's Abilities

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Presenting Grux's abilities in my Paragon Demo built in Unreal Engine 4 with the GameplayAbilitySystem plugin. All of the abilities are multiplayer ready. While not a 1 to 1 perfect copy of Paragon, there's plenty of knobs for the game and art designers to turn to fit their vision.

Hero: Grux

LMB: CHOP
Melee basic attack dealing Basic Damage.

RMB: DOUBLE PAIN
Melee cleave attack dealing Grux's Basic Damage multiplied by 1.2/1.5x, plus an additional 35/50 Basic Damage to all enemies within range. This attack cannot critically hit.

Q: SMASH & GRAB
Wedge-shaped AOE that pulls all enemy units to Grux, dealing Ability Damage. A Stun is applied to enemies for the duration of the pull.

E: CRUSH
Grux lunges forward a short distance and dealing Ability Damage and knockup to enemies within 250 units of his destination.

R: WARLORD'S CHALLENGE
Grux gains +50/150% Damage Bonus on basic attacks and Double Pain for 14 seconds.

All art assets and sounds were created and are owned by Epic Games.

Programming by me https://twitter.com/danimalsparade
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Rise of angels гайд

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